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Tuesday, 30 April 2013

Does Brain Training Work?

By Saleem Rana


President of Learning Enhancement Corporation Betsy Hill talked on brain training with Lon Woodbury on L.A. Talk Radio. She discussed the components needed for creating effective academic software application like Brainware Safari.

Background: Betsy Hill and Learning Enhancement Corporation

Betsy Hill is President and COO of Learning Enhancement Corporation, Chicago. Before signing up with Learning Enhancement Corporation, she worked at NutraSweet. She began at NutraSweet as a business professional, and then later became the Director of their fat replacement department. As Director, she doubled sales and led her branch to profitable earnings within a year. Apart from her current position, Hill is also a part-time teacher in the MBA programs at the Lake Forest Graduate Institution of Administration and the University of Illinois at Chicago.

Learning Enhancement Corporation was created by Roger Stark. It's main product, BrainWare Safari, has actually earned numerous honors like Teachers' Selection Award (TCA), CODiE for Ideal Competition Likeness, and Parents' Option Honor. It targets vertical markets like education and learning, health care, and labor force markets, and it is presently being used by individuals, institutions, and medical facilities in all 50 states and in 36 nations.

The Benefits of Brain Training

BrainWare Safari, according to Hill, is a brain training software program that blends neuroscience with video game innovation. The program enhances intellectual capabilities essential for scholastic success like attention, memory, thinking, visual processing and auditory recognition. The training is so efficient that pupils' cognitive abilities and sensory assimilation can easily be enhanced in as little as 12 weeks.

The software application, Hill pointed out, is not simply for middle school or senior high school pupils. Although mostly utilized by students, including those with learning disabilities, the brain training software application can easily benefit any individual regardless of their age. Given that the mind grows through a continuous state of modification, what neuroscientists call "neuroplasticity," anybody from 6 to 106 will certainly experience mind remodeling with the software.

BrainWare Safari works remarkably well to improve intellectual ability due to the fact that it is intrinsically encouraging-- it encourages students by making brain training enjoyable using modern technology like video games. The software application program contains twenty physical exercises that establish forty-one intellectual skills in six vital areas. In addition, the twenty exercises have one hundred and sixty eight levels of difficulty. Weak learning skills are boosted while solid intellectual skills are fortified even more.

Curious about case histories, Woodbury asked Hill if she could remember any successful stories. She shared two amazing stories. One was of a girl who had difficult holding three numbers in functioning memory when doing mathematics, yet overcame this issue and became efficient in doing her homework. Another girl improved her university admittance test scores after making use of BrainwWare Safari for the advised 12 weeks. As an outcome of her training, she became valedictorian of her school.

Conclusion

BrainWare Safari integrates most mental activities in playing the game. Moreover, the game is fun to play, and is based on solid scientific research. Although everything we learn since infancy is the result of training the brain, Brainware Safari combines enjoyable interactive videos with specific and measurable brain training.




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